Passive: On combat start, forge a temporary completed item. If 3 items are already equipped, a random completed item becomes Radiant for the rest of combat instead. Active: Gain Shield for X seconds. Then breath fire in a cone, dealing
magic damage. After any Shield on Ornn expires, Ornn enters the Groove for X seconds.
Your team gains 12 Armor and Magic Resist. Bastions gain more, and the value doubles in the first 10 seconds of combat.