Passive: This Ability adapts to Riven's Attack Damage or Ability Power, whichever is higher. Attacks deal magic or
physical damage. Active: Dash to a nearby hex, gaining Shield for X seconds and slashing adjacent enemies for
magic or
physical damage. Every third cast, leap into the air and launch a wave of energy that deals
magic or
physical damage to enemies in a line.
Rogues gain Attack Damage and Ability Power. The first time they fall below 50% health, they slip into shadows. Enemies targeting them are redirected to a nearby unit, preferring Tanks.